Monthly Archives: July 2011

Torre Telefónica Diagonal ZeroZero by EMBA

THOUGHTS: This is what I love about Barcelona ~ the stand alone architecture!

by dezeen design magazine

Torre Telefonica Diagonal ZeroZero by EMBA

Criss-crossing lengths of aluminium cover the glass facade of this Barcelona skyscraper by Spanish architects EMBA.

Torre Telefonica Diagonal ZeroZero by EMBA

The 25-storey Diagonal ZeroZero tower is located at the north-east end of a road that spans the entire city, overlooking both the city centre and the sea.

Torre Telefonica Diagonal ZeroZero by EMBA

The building has a diamond-shaped plan and a 40 metre-high atrium on the ground floor, which is open to the public.

Torre Telefonica Diagonal ZeroZero by EMBA

Upper levels contain a two-storey auditorium, open-plan offices and a boardroom for telecommunications company Telefónica.

Torre Telefonica Diagonal ZeroZero by EMBA

More stories about skyscrapers on Dezeen »

Torre Telefonica Diagonal ZeroZero by EMBA

Photography is by Aleix Bagué and Eloi Hortoneda of EMBA.

The following details are from the architects:


Torre Telefonica Diagonal ZeroZero

The position of Diagonal ZeroZero Tower is exceptional: it is located at the origin of Diagonal, Barcelona’s main avenue; it is very visible from the city and from the coast; and it lays on the border between the consolidated city and the large expanses of public space in the Forum area. Its immediate surroundings consist of isolated buildings in a diverse context of different scales and uses that generate at the same time a metropolitan center and a local neighborhood still in formation.

Torre Telefonica Diagonal ZeroZero by EMBA

It is a contextual tower that has a double reading, from near and afar, in response to the two scales that such tall buildings must address. Taking the urban directions that form the perimeter of the plot as generators of its form, it is a trapezoidal prism, sharp and stylized, a clean and serene form, whitish and light, which reveals dynamic volumes that respond to the different specificities of the interior program and relate to the various heights of nearby buildings. The exterior responds to the city and the view from afar, and the interior responds to the program and the close-up vision.

Torre Telefonica Diagonal ZeroZero by EMBA

The corporate program that the tower hosts has a major public part that will connect it to urban flows, situated on the ground floor, which actually comprises three interrelated levels, around an atrium 40 meter high that follows the slope of the adjacent Plaça Fòrum. This direct visual and physical continuity with the city will help the tower benefit from civic activities and will facilitate citizens to participate and enjoy the activities in the building.

Torre Telefonica Diagonal ZeroZero by EMBA

Inside the tower four singular points make the ensemble dynamic and generate a variety of interior experiences despite being a relatively conventional program of corporate headquarters: the main lobby atrium, facing Diagonal; an atrium on the 17th level that goes all the way up to the top of the building, facing the Maresme coast; the terrace and the double height the Board Room, located on the 23rd floor; and the auditorium, which occupies two floors and is split into an orchestra and two amphitheaters that can operate autonomously for smaller groups.

Torre Telefonica Diagonal ZeroZero by EMBA

The upper floors are open-plan office spaces, taking advantage of the structural system, a tube-in-tube scheme, with a bearing central core and a perimeter structure along the façade.

Torre Telefonica Diagonal ZeroZero by EMBA

The perimeter structure is split into two parts: very small and slender vertical interior pillars that only take compression stresses, and external elements that bear horizontal forces and torque. These create a diamond lattice facade that follows the stresses of each part of the building, with the greatest concentration of bearing elements in the lower half and less so in the upper parts. The floors are solid concrete slabs that transmit these horizontal forces to the central core.

Torre Telefonica Diagonal ZeroZero by EMBA

The facade is a modular curtain wall made of white aluminum profiles and extratransparent glass with white ceramic paint serigraphy, according to a vertical pattern that reinforces the slenderness of the building.

Torre Telefonica Diagonal ZeroZero by EMBA

In combination with the inner structure, placed every 1.35 meters, and the exterior structure, this pattern contributes to the diffusion of solar light and to glare control, generating interiors of great quality of perception.

Torre Telefonica Diagonal ZeroZero by EMBA

Location: Barcelona
Developer: Consorci de la Zona Franca de Barcelona
User: Telefónica sa
Years: 2006-2010
Plot area: 4.044 m2
Height: 110 m
Floors: 25 above ground, 3 underground
Above ground built area: 25.300 m2
Underground built area: 8.622 m2

Torre Telefonica Diagonal ZeroZero by EMBA

Click above for larger image

Team
Architects: EMBA_Estudi Massip-Bosch Arquitectes
Principal Enric Massip-Bosch
Project directors: Aleix Antillach, Elena Guim, Jon Ajánguiz
Architects: Esteve Solà, Ricardo Mauricio, Carlos Cachón, Cornelia Memm, Cristina Feijoo, Heidi Reichenbacher, Rita Pacheco, Rodrigo Vargas, Jana Alonso, Marta Marcet
Prescription + regulations: Montse Galindo, arch.
Document control: Glòria Andrés, arch.
Arch. students: Laura Rodera, Megan Charnley, Miguel Orellana, Jabi Fernández
Quantity surveyors: aumedes dap — Xavier Aumedes, Gemma Rius, Cesc Deharo, Anna Soler
Structures: MC2— Julio Martínez Calzón, Pietro Bartalotta, Luca Ceriani
Facilities: master enginyeria — Marc Jaumà, Luis Martin
Elevator consultancy: japssen — Johannes Maasberg
Safety control: aumedes dap — Marta Serra
Project management: aynova

Torre Telefonica Diagonal ZeroZero by EMBA

Click above for larger image

Rendering: EMBA, Rupert Maurus
Models: Eloi Hortoneda-EMBA, Andrea Sanglas
Photography: Aleix Bagué, Eloi Hortoneda-EMBA

Contractors
Initial works: dragados
Foundations: terratest
Underground construction: guinovart & osha
Tower and finishes: fcc
Installations: sogesa
Elevators: thyssen


WVIL, A Glimpse At The Future Of Photography After Cameras Die

THOUGHTS: It is interesting that this design still looks like, panders to the format of film.  This leads me to wonder how an ergonomic camera appear and be used.

by John Pavlus

With pro-level digital cameras continually shrinking, and cellphone cameras getting better, WVIL images a future when the two finally merge.

As digital cameras have outgrown their bulky origins and continued to miniaturize, some photographers and cinematographers joke that soon the “camera” itself will disappear, leaving just a lens with a chip and a screen on the back of it.

That’s basically what the designer/photography nuts at Artefact have created with their WVIL concept camera, which looks like a DSLR lens with an iPhone stuck to it. But Artefact considers even that radical design as a starting point, not a destination — after all, if your camera is just a lens with a chip in the back, why not make the viewfinder detachable from the lens and really get crazy?

The WVIL concept is more about redesigning digital photography itself.

It’s all right there in the name: WVIL stands for “Wireless Viewfinder Interchangeable Lens.” It may only be a concept for now — Artefact has made physical models for ergonomic study and user interface mockups — oh, what a concept it is. “If you look at camera architecture, there’s a missed opportunity that the camera industry has brushed away,” says Markus Wierzoch, the WVIL’s lead industrial designer. “With the first digital cameras, the industry was quick to replace the medium, film, with a sensor, but the rest stayed the same. But modern connectivity opens up a lot of different options, like being able to detach the lens from the viewfinder. What if you could go to a party, mount three or four lenses all over the room, and control them all wirelessly with one ‘camera’?”

[This viral promo for WVIL shows what the camera would look and act like if it were real -- and shown off at CES. (The user experience shown here was created using CGI by Dos Rios Films.)]

Artefact began the WVIL project by imagining what they — all aspiring “prosumer” photographers who’d outgrown their point-and-shoots but didn’t want a bag full of expensive gear — would want in a camera. “These kinds of aspiring photographers aren’t interested in buying 30 lenses and memorizing all the buttons on their camera,” says Olen Ronning, lead UX designer on the WVIL. “They care about capturing and reliving their memories with great quality and control, beyond what a point-and-shoot can deliver.”

With that design principle in mind, the Artefact team rethought the digital camera as “a camera operating system” in which interchangeable, high quality lenses (each with the imaging sensor, battery, and storage built in) could be controlled from a touchscreen-based viewfinder, either as a physically integrated package (like a normal camera) or as a wirelessly connected “platform.” Given the entirely new world of creative possibilities opened up by the latter scenario, Artefact claims that the WVIL concept is less about redesigning the digital camera as it is about redesigning digital photography itself.

“It’s about defining a platform for innovation in both hardware and software — a camera operating system,” Ronning says. “We’ve seen the effect that iOS had on phones. Now think of what effect a camera OS could have for photography.”

wvil
wvil

The WVIL’s “specifications” read more like a wish list: an 31 megapixel full-frame sensor built into every lens, wireless HD streaming capability (for when you want to capture 1080p video from a lens 20 feet away), a five-inch high-definition AMOLED touchscreen display, and a magnesium alloy baseplate with adapters for mounting standard DSLR lenses from Nikon, Canon, and Leica.

“These specs are educated guesses of what will be possible in three years.”

“We think of these specs as educated guesses of what will be possible in three years,” says Wierzoch. “A 31 megapixel full-frame sensor doesn’t exist yet, but Kodak already has working prototypes, and you’ll see them everywhere by 2013. As for the high-def wireless streaming, “it’s already possible to stream 1080p video at 30 frames per second within about 30 feet,” says Ronning. “That’ll only get more miniaturized and mobile in the next few years.”

That didn’t stop the Artefact from treating their WVIL prototype as a very real design problem, and they took pains to integrate the hardware and interaction design every step of the way. “The physical controls are directly related to the software controls,” says Ronning. “You have manual rings on the lens for finely controlling zoom and focus just like on a standard DSLR, and as you move them, a visual indicator ring on the touchscreen moves in conjunction. It’s a one-to-one correlation.” Snap the lens off, and those indicator rings become interactive controls to wirelessly manipulate the lens in real time.

wvil

But Artefact knew better than to force everything onto the touchscreen at all times: the aluminum mounting frame also has standard physical controls for shutter, shutter speed, and aperture. “We’ve done ergonomics tests with foam models, and 90% of what you’ll want to do is accessible from the thumb on the hand that’s holding the camera,” Ronning adds. “It can be a one-handed operation if you want it to.”

Why not have the camera itself help teach the craft?

Ronning says the WVIL’s user interface was also designed with teaching in mind — because many “prosumer” shooters are eager to learn more about the finer points of their craft. Why not have the camera itself help teach them? “It’s an ‘auto-assist’ philosophy,” he explains. “There’s a physical control for these standard camera interactions, and that’s why there’s a direct correlation on the screen to how the hardware behaves. Moving the dial helps me understand focal plane and depth of field. The UI shows you what’s going on and begins to teach you the fundamentals of camera interaction.”

But enough geeking out: When can we buy one? (Please excuse the drool as I type this.) Artefact’s official (and purposely vague) position is that “[they]‘re exploring several production options.” In other words, don’t hold your breath. But “as passionate aspiring photographers, we want it to exist,” assures Ronning. “The best way to get that ball rolling is to envision that future and get people excited about it. We created the WVIL project as a way of starting a conversation, to provoke new thinking in the camera industry. From that perspective, we’re already succeeding.”